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KS4 COMPUTER SCIENCE ASSESSMENT TRACKER
KS4 COMPUTER SCIENCE ASSESSMENT TRACKER
A fully editable tracker for Computer Science Topics (This one is based on OCR but it can be edited)
Tab 1 - Overview - You can enter student names, data and target grade (once you have entered this then all the other tabs are automatically populated so you don’t need to enter their data again)
Also automatically calculates the average mark, percentage and ranks the students from all paper 1 and paper 2 assessments AND an average of the two paper assessments so you can track their overall grade.
Tab 2 - Paper 1 Topics - You can enter students marks from their end of unit assessments. it automatically calculates the percentage, grade and rank. You can edit the assessment mark at the top.
Tab 3 - Paper 2 Topics - You can enter students marks from their end of unit assessments. it automatically calculates the percentage, grade and rank. You can edit the assessment mark at the top.
Tab 4 - Y10 PPE - Used to enter PPE marks. Automatically calculates the grade, perentage and rank.
Tab 5 - Y11 PPE - Used to enter PPE marks. Automatically calculates the grade, perentage and rank.
Tab 6 - Grade Boundaries - An outline of the grade boundaries used for the calculations. The calculations are set against the 2024 grade boundaries.
All areas of the tracker are editable and can be customised.
If you have any further questions then please send get in touch.

GENERAL EXTENSION CARDS
GENERAL EXTENSION CARDS
Here are a set of 8 extension cards for students to tackle when they have completed any classwork. They have been designed to extend students learning and it asks them to take the context of the lesson and apply it with the use of literacy and numeracy focused extension tasks.
There is a a big emphasis on literacy and numeracy in these extension cards.
On one side is the link to an activity and on the reverse is the explanation of the activity for the student.
I have stuck them around my board in my classroom and students are encouraged to pick one at random and apply the use of that task to the context of the lesson.
You can print these cards back to back (2 sided) and then laminate.
Please comment.